1a . The Directors may refuse any entry based on inappropriate behavior, unethical tactics, cheating, or an unsatisfactory record of completing matches in previous ZCS’s and other tournaments or leagues.  Also, any player sanctioned by the Zone may be refused entry or disqualified depending on the nature of the sanctions.

 
1b. Entrants providing incomplete or false information with their entry may also have their entry declined.
 
1c The Host may refuse any entry because of inappropriate or disruptive behavior in previous ZCS or other tournaments.
 
2.Each person may submit only one entry form.  We recognize that it is common for players to have many nicknames.  Any and all Zone nicknames that players wish to be considered for the ZCS must be listed on the entry form.  The nickname that well eventually be used to play will be determined according to the priorities incorporated in the eligibility criteria.
 
3. Players must schedule and complete their matches within the allotted time. Players may agree to stop game play and restore and continue their match at a later date, within the allotted time.
 
4. If a match cannot be scheduled despite good faith effort or should an opponent not respond, then the player must notify the Host. These issues must be made known at least 5 days prior to the end of a round. The Host may make a determination of good faith effort and award the “win”.
 
5. Players are responsible for keeping records of all scheduling attempts.
 
6. Doubling is allowed, however the auto-double feature must be set to OFF.
 
7. Kibitzing must be left ON. If either player wishes to silence watchers the watchers will be silenced.
 
8. A player is considered to be disconnected (booted) when s/he is unable to continue game play. Players must restore the match upon return. If a player disconnects and cannot continue, the players must reschedule and restore the match as soon as possible. There are no boot limits.
 
9. Match results must be posted within 24 hours of match completion.
 
10. Disputes between players must be directed to the Host for resolution.
 
11. Players may not receive assistance of any kind from any source during a match.  This includes, but is not limited to, reference material, automated backgammon programs, or other humans

 

12. During a match players’ ZM must be on and set to  DND.
 
13. All matches will be played in the Doubling Cube room.
 
14. Matches may be analyzed and this analysis may be published. Players agree to this by entering.  If either  players request the dice log to be saved the other player must remain at the table after the conclusion of the match until the dice log has been saved. 
 
15. Any entrant wishing to dispute a Host ruling may do so by directing the issue to the Tournament Directors, whose decision is final. Where appropriate the Directors will appoint others to adjudicate on appeals in their place.
 
16a. A high standard of ethical behavior and sportsmanship is expected. Any lapse risks disciplinary action from the Host that may include, but is not limited to, forfeiting points, forfeiting matches, or disqualification.
 
16b Failure to complete your allocated matches without good cause may be considered unsporting and could affect eligibility for future ZCS/ZCSQ tourneys.
 
17. Any player that will be unable to respond to match scheduling emails for more than 3 consecutive days must where possible report this fact to the Host in advance.  

 

17a.  Players should report to the Host any difficulty in scheduling matches or opponents failure to respond to scheduling requests or emails as soon as reasonably possible.
 
18. Players are strongly discouraged from leaving the scheduling of matches until late in the time period allocated for the round. The Host will take this into account when applying Rule 4.
 
19. Any player who has not played any matches within 7 days of the start of the round may be substituted , unless they have notified the Host of sufficient cause.

20.  The tactic of deliberately losing a match to influence the outcome of the tournament is prohibited.

21. In the event of a withdrawal after the start of the tournament, The Host has the discretion to replace the withdrawing player or to appoint a substitute to complete the round.  When a withdrawing player is replaced, all wins and losses will be voided and the replacement player will play a full round and may advance.  If circumstances make replacement inappropriate or impractical and a substitute is appointed, he will not play for advancement.  He will simply complete the round of the withdrawing player to insure that all other players in the bracket have a record based on actual play. 

If the withdrawing player is from the ZCSQ, then the replacement player will be the next best player from the same ZCSQ bracket.  Otherwise the replacement player will be the next best entrant from the Zone Ratings list.

22. Notwithstanding any of the above the Directors may amend or add to these rules should in their view circumstances make it necessary in order to best achieve the purpose of the ZCS or ZCSQ.