1a
. The Directors may refuse any entry based on inappropriate behavior, unethical
tactics, cheating, or an unsatisfactory record of completing matches in
previous ZCS’s and other tournaments or leagues. Also, any player sanctioned by the Zone may be refused entry or
disqualified depending on the nature of the sanctions.
1b. Entrants providing incomplete or false information with their entry may
also have their entry declined.
1c The Host may refuse any entry because of inappropriate or disruptive behavior
in previous ZCS or other tournaments.
2.Each person may submit only one entry form.
We recognize that it is common for players to have many nicknames. Any and all Zone nicknames that players wish
to be considered for the ZCS must be listed on the entry form. The nickname that well eventually be used to
play will be determined according to the priorities incorporated in the
eligibility criteria.
3. Players must schedule and complete their matches within the allotted time.
Players may agree to stop game play and restore and continue their match at a
later date, within the allotted time.
4. If a match cannot be scheduled despite good faith effort or should an
opponent not respond, then the player must notify the Host. These issues must
be made known at least 5 days prior to the end of a round. The Host may make a
determination of good faith effort and award the “win”.
5. Players are responsible for keeping records of all scheduling attempts.
6. Doubling is allowed, however the auto-double feature must be set to OFF.
7. Kibitzing must be left ON. If either player wishes to silence watchers the
watchers will be silenced.
8. A player is considered to be disconnected (booted) when s/he is unable to
continue game play. Players must restore the match upon return. If a player
disconnects and cannot continue, the players must reschedule and restore the
match as soon as possible. There are no boot limits.
9. Match results must be posted within 24 hours of match completion.
10. Disputes between players must be directed to the Host for resolution.
11. Players may not receive assistance of any kind from any source during a
match. This includes, but is not
limited to, reference material, automated backgammon programs, or other humans
12.
During a match players’ ZM must be on and set to DND.
13. All matches will be played in the Doubling Cube room.
14. Matches may be analyzed and this analysis may be published. Players agree
to this by entering. If either players request the dice log to be saved the
other player must remain at the table after the conclusion of the match until
the dice log has been saved.
15. Any entrant wishing to dispute a Host ruling may do so by directing the
issue to the Tournament Directors, whose decision is final. Where appropriate
the Directors will appoint others to adjudicate on appeals in their place.
16a. A high standard of ethical behavior and sportsmanship is expected. Any
lapse risks disciplinary action from the Host that may include, but is not
limited to, forfeiting points, forfeiting matches, or disqualification.
16b Failure to complete your allocated matches without good cause may be
considered unsporting and could affect eligibility for future ZCS/ZCSQ
tourneys.
17. Any player that will be unable to respond to match scheduling emails for
more than 3 consecutive days must where possible report this fact to the Host
in advance.
17a. Players should report to the Host any
difficulty in scheduling matches or opponents failure to respond to scheduling requests
or emails as soon as reasonably possible.
18. Players are strongly discouraged from leaving the scheduling of matches
until late in the time period allocated for the round. The Host will take this
into account when applying Rule 4.
19. Any player who has not played any matches within 7 days of the start of the
round may be substituted , unless they have notified the Host of sufficient
cause.
20. The tactic of deliberately losing a match to
influence the outcome of the tournament is prohibited.
21. In the event of
a withdrawal after the start of the tournament, The Host has the discretion to
replace the withdrawing player or to appoint a substitute to complete the
round. When a withdrawing player is
replaced, all wins and losses will be voided and the replacement player will
play a full round and may advance. If
circumstances make replacement inappropriate or impractical and a substitute is
appointed, he will not play for advancement.
He will simply complete the round of the withdrawing player to insure
that all other players in the bracket have a record based on actual play.
If the withdrawing
player is from the ZCSQ, then the replacement player will be the next best
player from the same ZCSQ bracket.
Otherwise the replacement player will be the next best entrant from the
Zone Ratings list.
22. Notwithstanding
any of the above the Directors may amend or add to these rules should in their
view circumstances make it necessary in order to best achieve the purpose of
the ZCS or ZCSQ.